Torn Weapons
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Armor Bonuses

Each armor set provides a unique bonus per piece. Wearing all 5 pieces of a matching set grants an additional set bonus on top.

Set Bonus — the listed set bonus is added on top of each individual piece's value when all 5 matching pieces are worn together.
ImpregnableRiot

Reduced opponent melee damage

helmet: 20–29%body: 20–29%pants: 20–29%gloves: 20–29%boots: 20–29%Set: +10%
ImpenetrableAssault

Reduces opponent bullet damage

helmet: 20–29%body: 20–29%pants: 20–29%gloves: 20–29%boots: 20–29%Set: +10%
InsurmountableDune

Reduced opponent damage when under ¼ life

helmet: 30–39%body: 30–39%pants: 30–39%gloves: 30–39%boots: 30–39%Set: +15%
InvulnerableDelta

Negative status effects reduced (excl. distraction)

helmet: 12–14%body: 8–10%pants: 7–9%gloves: 4–6%boots: 4–7%Set: +15%
ImperviableMarauder

Increase to maximum life

helmet: 5–7%body: 7–10%pants: 4–6%gloves: 2–3%boots: 2–3%Set: +5%
ImmutableSentinel

Increase to defense passives

helmet: 30–40%body: 40–50%pants: 25–31%gloves: 15–18%boots: 15–19%Set: +25%
IrrepressibleVanguard

Increase to dexterity passives

helmet: 30–39%body: 40–52%pants: 25–33%gloves: 15–18%boots: 15–19%Set: +25%
ImpassableEOD

Chance to fully block incoming damage

helmet: 20–28%body: 20–28%pants: 20–28%gloves: 20–28%boots: 20–28%Set: +10%