Torn Weapons

Busta_Chrymes' Quicken comparison calculator

Enter the weapon accuracy and quicken bonus % to compare weapons.

Weapon 1
Weapon 2
Weapon 3
Slower (Speed < Dex)
Faster (Speed > Dex)

Hit Chance Comparison

1/601/401/201/91/81/71/61/51/41/31/21/12/13/14/15/16/17/18/19/120/140/160/10%25%50%75%100%1:1
Speed / DexBase Hit
50 acc / 0 qk
Weapon 1
Hit Chance %
Weapon 2
Hit Chance %
Weapon 3
Hit Chance %
1/600.23———
1/500.94———
1/401.89———
1/303.29———
1/205.63———
1/1010.93———
1/911.90———
1/813.06———
1/714.46———
1/616.19———
1/518.41———
1/421.43———
1/325.85———
1/233.26———
1/150.00———
2/166.74———
3/174.15———
4/178.57———
5/181.59———
6/183.81———
7/185.54———
8/186.94———
9/188.10———
10/189.07———
20/194.37———
30/196.71———
40/198.11———
50/199.06———
60/199.77———
How to use the table
This table shows how different weapons will perform given a range of stats. Since your hit chance is based on the ratio between your speed and the opponents dexterity, this table shows how different weapons fare in varying situations. The purpose of this page is to help you compare weapons with both their accuracy numbers and quicken % so you don't overpay for weapons that underperform. (Like a red 200% quicken Desert Eagle)
Formula Reference

F = Speed / Dex

If F < 1: Base = (50/7) × (8√F − 1)

If F > 1: Base = 100 − (50/7) × (8√(1/F) − 1)

M = (A − 50) / 50

If Base < 50: Final = Base × (1 + M)

If Base > 50: Final = Base + M × (100 − Base)

If Base = 50: Final = A