3-Weapon Simulator Under Construction
Simulate combat across a Primary, Secondary, and Melee weapon using a custom switching strategy.
Strategy Builder
Drag rules from the right into your sequence on the left
Active Sequence (top = first priority)
Drag rules here to build your strategy
Available Rules
Use for X rounds
Use this weapon for a fixed number of rounds.
Use until reload needed
Use this weapon until the clip is empty (needs reload).
Use until out of ammo
Use this weapon, reloading as needed, until all ammo is spent and no further reloads possible.
Use until bonus procs (no reloading)
Use this weapon until a specific bonus effect triggers successfully. Will not reload.
Use until bonus procs - Reload as necessary
Use this weapon until a specific bonus effect triggers successfully. Will reload as needed.
Use until debuff reaches X stacks
Use this weapon until a debuff reaches a certain stack count.
Use until a hit lands
Use this weapon until at least one attack hits.
Use for rest of fight
Switch to this weapon and keep using it until the end.
Reload weapon
Spend this round reloading the selected weapon slot (no attack).
Use temporary item
Use the temporary item selected in Shared Configuration this round (no attack). Effects activate from this round onwards.
Shared Configuration
Temporary Item
Primary
Secondary
Melee
Build your strategy and click Run Simulation.